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AI Insights · Timothy · March 2022

Top 5 iOS Tabletop Board Games in Finland Q1 2022

Discover the performance trends of the top Tabletop Board Games apps on iOS in Finland during Q1 2022, including download, revenue, and active user metrics.

Top 5 iOS Tabletop Board Games in Finland Q1 2022

In the first quarter of 2022, the top Tabletop Board Games apps on iOS in Finland showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for these leading apps.

Chess - Play & Learn

Throughout Q1 2022, weekly revenue for Chess - Play & Learn fluctuated, peaking at around $1.7K in late December and then experiencing a general decline, ending at $517 in the final week of March. Weekly downloads showed a slight decline from 579 in late December to a low of 266 in mid-March, before rebounding to 550 by the end of the quarter. The app maintained a relatively stable number of weekly active users, starting the quarter at 7.1K and ending at 6.8K.

lichess • Online Chess

lichess • Online Chess did not generate any revenue during Q1 2022. Weekly downloads remained relatively low, ranging from 117 at the end of December to a low of 39 in mid-March, then stabilizing around 69 by the end of the quarter. Weekly active users were fairly consistent, starting at 1.6K and ending at 1.5K.

Ludo Club・Fun Dice Board Game

Ludo Club・Fun Dice Board Game experienced modest weekly revenue, peaking at $91 in early February and then gradually declining to $21 by the end of March. Weekly downloads saw a significant drop from 128 in late December to a low of 7 in mid-March, before slightly increasing to 39 at the end of the quarter. Weekly active users also decreased over the quarter, starting at 483 and ending at 370.

Yatzy

Yatzy had a stable revenue performance, with weekly figures fluctuating between $28 and $63 throughout the quarter. Weekly downloads were relatively low, starting at 88 in late December and reaching a low of 11 in mid-January, before stabilizing around 23 by the end of March. Weekly active users showed a slight decline from 145 at the beginning of the quarter to 104 by the end.

Tic Tac Toe Lite - Puzzle Game

Tic Tac Toe Lite - Puzzle Game did not generate any revenue in Q1 2022. Weekly downloads were inconsistent, starting at 61 in late December, experiencing multiple fluctuations, and ending at 34 by the end of March. Weekly active users also showed significant variability, starting at 49 and dipping to a low of 11, before rebounding to 36 by the quarter's end.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022